Skip to main content

Dustin Stanton Interview Response

There's a lot to break down with this article. First off, an internship at a local place relative to one's major is a good thing to consider, especially for an art major. It gives a person hands on experience on the functionality and aesthetics of the interconnected workings of design. It also allows for the development of a wider network of a career. In the case of Mr. Stanton, he not only understanding how a movie poster should be designed, but he also formed lasting relationships, particularly with Paul Anderson, and was hired by PTA. I suppose one's success depends on the amount of contacts one has. The real heart of the matter in this article was Mr. Stanton's creative process. I always thought a lot of the images in a movie poster was hand drawn. However, it's mostly going out and finding ordinary objects and using them for symbolic purposes. Another aspect to look at is not being rash and taking a break if something does not seem to fit, such as Mr. Stanton's reflecting on his work with a draft on the poster for "The Master". Forcing creativity normally does not benefit well. Finally, there's striking a balance between commercialism and artwork. Though, in a broader sense, this could also apply to game design. Not only must the art (and to extent,the art style) look good, but the message being conveyed should be clear. This article might be good to reference back to when I stuck on ideas for my project.

Comments

Popular posts from this blog

Homework #6 Part 1 (Movie Plot for Project)

Within the Abyss The ethereal realm is on the brink of collapse due to the influx of ghosts overcrowding the area. The reason they cannot move on is due to the grudge and regret they have had in their previous lives, their violent behavior if they were evil in those past lives, or an unpaid debt keeping them bound to the ethereal realm. Some of the ghosts have seeped into the physical world, and if this keeps up, both versions of the world will collapse in on each other due to both worlds cancelling each other out if they interact too much. The only person who can reconcile with the dead is a 23-year old college student named Ian. Ian was born with the ability to sense spirits, but never learned to hone his ESP ability. In fact, most people call him a schizophrenic or delusional, so he lived his life dismissing his abilities. He lives a bland and broken life: he suffers from an alcohol addiction, is unemployed, and tends not to have many friends to relate with. His parents pay for ...

Silver Moon Productions (mission statement)

Silver Moon Productions is a small business music producer that helps get upcoming artists make a name for themselves; whether a freshly graduated college student looking for professional experience, a YouTube hobbiest that wants to go pro, or a teenaged artist looking for somewhere to start. We not only help publish other people's work, but we create our own music as well. We are diverse in creating and publishing music genres, but the two primary styles that are published are rock and jazz. Although we produce and publish music for general public enjoyment, we can also be hired to create soundtracks for video games, movies, or commercials. Our goal is to create top quality sound tracks that will draw you in and make the world around you melt away.

First Day Responses

 I'm normally playing any games I hear of through Steam or searching up information as needed. Currently, I'm attempting to find game design software. Unity is the starting point, but I plan on using GameMaker Studio in the future. Although this is required for my Game Design degree, I'm also hoping to become knowledgeable about how to use computer-based art software for when use stuff like Photoshop personally (mainly for digital art). The use of technology for visual design studies is to understand how technology is used to improve how to convey visual messages through different mediums. I've only used it during my time in Y.A.L.E. School. Two laptops, but none have Photoshop or Illustrator. PC. Game Design major. Become a freelance game designer and make Indie games on the side. I do not have a favorite artist. I do not have a favorite musician. I'm the biggest enigma among my friends. My Story (because I cant figure out how to do separate lines with...