Skip to main content

Dustin Stanton Interview Response

There's a lot to break down with this article. First off, an internship at a local place relative to one's major is a good thing to consider, especially for an art major. It gives a person hands on experience on the functionality and aesthetics of the interconnected workings of design. It also allows for the development of a wider network of a career. In the case of Mr. Stanton, he not only understanding how a movie poster should be designed, but he also formed lasting relationships, particularly with Paul Anderson, and was hired by PTA. I suppose one's success depends on the amount of contacts one has. The real heart of the matter in this article was Mr. Stanton's creative process. I always thought a lot of the images in a movie poster was hand drawn. However, it's mostly going out and finding ordinary objects and using them for symbolic purposes. Another aspect to look at is not being rash and taking a break if something does not seem to fit, such as Mr. Stanton's reflecting on his work with a draft on the poster for "The Master". Forcing creativity normally does not benefit well. Finally, there's striking a balance between commercialism and artwork. Though, in a broader sense, this could also apply to game design. Not only must the art (and to extent,the art style) look good, but the message being conveyed should be clear. This article might be good to reference back to when I stuck on ideas for my project.

Comments

Popular posts from this blog

Homework #6 Part 1 (Movie Plot for Project)

Within the Abyss The ethereal realm is on the brink of collapse due to the influx of ghosts overcrowding the area. The reason they cannot move on is due to the grudge and regret they have had in their previous lives, their violent behavior if they were evil in those past lives, or an unpaid debt keeping them bound to the ethereal realm. Some of the ghosts have seeped into the physical world, and if this keeps up, both versions of the world will collapse in on each other due to both worlds cancelling each other out if they interact too much. The only person who can reconcile with the dead is a 23-year old college student named Ian. Ian was born with the ability to sense spirits, but never learned to hone his ESP ability. In fact, most people call him a schizophrenic or delusional, so he lived his life dismissing his abilities. He lives a bland and broken life: he suffers from an alcohol addiction, is unemployed, and tends not to have many friends to relate with. His parents pay for ...

Mike Kammerling Article Response

I find it interesting how easy it is to fool a mass of people into buying repackaged products when a person knows how to design their product right. As it seems, one of the few details that make this swindle successful is the fact that Neil Stansfield and his employees were buying products from other companies and re-branding them as organic, since organic foods are starting to gain popularity. Shows they know their market. They also have a good sense of what makes the design of an organic foods box. Even I have to admit, the designs on their Swaddles boxes are pretty appealing; some sort of cross between simple, modern, and elegant. Another thing I found interesting in this article was how the perceived value of a product can really make it sell. Personally, I always found this aspect irrelevant, but I guess I'm proven wrong here. Though, I'm definitely aware of how the color of the label or container of the product can change how a person "tastes" the food of drink...

Silver Moon Productions (mission statement)

Silver Moon Productions is a small business music producer that helps get upcoming artists make a name for themselves; whether a freshly graduated college student looking for professional experience, a YouTube hobbiest that wants to go pro, or a teenaged artist looking for somewhere to start. We not only help publish other people's work, but we create our own music as well. We are diverse in creating and publishing music genres, but the two primary styles that are published are rock and jazz. Although we produce and publish music for general public enjoyment, we can also be hired to create soundtracks for video games, movies, or commercials. Our goal is to create top quality sound tracks that will draw you in and make the world around you melt away.