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Dustin Stanton Interview Response

There's a lot to break down with this article. First off, an internship at a local place relative to one's major is a good thing to consider, especially for an art major. It gives a person hands on experience on the functionality and aesthetics of the interconnected workings of design. It also allows for the development of a wider network of a career. In the case of Mr. Stanton, he not only understanding how a movie poster should be designed, but he also formed lasting relationships, particularly with Paul Anderson, and was hired by PTA. I suppose one's success depends on the amount of contacts one has. The real heart of the matter in this article was Mr. Stanton's creative process. I always thought a lot of the images in a movie poster was hand drawn. However, it's mostly going out and finding ordinary objects and using them for symbolic purposes. Another aspect to look at is not being rash and taking a break if something does not seem to fit, such as Mr. Stanton...

Dave Perillo Interview Response

To be honest, I was taken back by the mention of Mr. Perillo using DeviantART and getting his work noticed on the website. As a matter of fact, it was interesting to hear that he started off doing fan art. I too own an account, so maybe there was something I'm able to do here. The topic of developing one's on style also heavily interested me. I had to talk to my younger brother, since he has gain a decent following with his art through Tumblr. He didn't read it, so I was interested in seeing what a novice on the subject had to say and compare it to a professional. He mentioned that DeviantART was a decent start and that an artist's style is actually an amalgam of different art styles. His idea in developing one's style is to keep drawing and always use the inspiration of what other artists are doing to help propel one forward. The information was identical. So I now have a clearer outline in how I want to improve. I might also want to apply this to my writing.

Late response to the Nike article

I had to think about this article for a while. Mr.Hoke serves as an example of what I should've done years ago and what I should be doing now. He not only sketched, but actively deconstructed sneakers in his spare time as a youth. Mr.Hoke states that none of his ideas are final and is never concerned with the details of his drawing. He also doesn't limit himself to just sneakers, preferring to draw human anatomy and architecture. Along with his own ideas, he also encourages his team to exercise their creativity by experimenting with different shoe designs. The drive to improve and the need to constantly draw are things a designer should hone.

Functional and Nonfunctional Idea Project (Feb 2018)

My Functional Idea: Tetris Fish Tank My Non-Functional Idea: 8-Ball GPS

Response to "Rethinking the Way We Sit Down" Video

I enjoyed Mr.Diffirent anecdote about how he became a chair designer instead of a plane designer. I can relate to the need of still figuring out the major I want to study. It's also clever that Mr.Diffirent used his skills from designing planes and applied it to how he designed chairs. Moving on to the heart of his presentation, the need to identify all of the factors needed to make a product work is an important consideration. For example, Mr.Diffirent's chairs are designed to not only take into account the weight of a person, but also the individual needs that are to be accommodated (like the way a headrest needs to be positioned in order for the user to use as little effort in moving their head as possible). The important thing in any design in understand not only how the mechanism works, but also how it translates to everyday living and casual interaction.

Response to "How to Ruin a Great Design" Article

Personally, I wasn't fond of the article; although, I do respect Ms.Rawsthorn's opinion. First, I completely agree with the idea of a more simplistic design for a road sign. A sign should also have even sized lettering as to not have a driver's attention completely focused on one a single detail. In the case of traffic signs, design is everything, and it's one of those things that can be easily ruined. However, when I read on about the change in UPS's logo, I immediately felt disconnected with Ms.Rawsthorn. I searched an image of the old and current UPS logos so I can better understand her position. The current one, while I agree could've been better and less generic (this is the same response I have for Citroën's logo), seemed to fit with today's market. The article that was linked to the image I found lists the reasons for a company changing it's logo, which one reason was the old logo feels out of touch with the era. Another reason I wasn't fo...

Photoshop Texture Project

Probably the trippest thing I'll ever make.